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Joined 2 years ago
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Cake day: May 19th, 2024

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  • Bloomberg cites two high-profile cases referenced in the ongoing lawsuit, one involving Ubisoft, and another Warner Bros.

    First of all, I trust Ubi and WB way less than valve.

    Valve allegedly threatened to delist all editions of Rainbow Six Siege after Ubisoft offered a cheaper option on its Uplay store.

    Yeah.

    Because it violates their policy. That’s not a “threat”, those are the terms of the contract Ubi and WB agreed to. Terms that everyone has to follow.

    Heck, Ubi and WB should be hit with a counter suit for trying to leverage their market position to exert control over valve and getting unusually favorable terms.

    Clown suit. Ubi and WB are mad they can’t break their contract with valve in a one sided way.


    edit: I forgot some context:

    The deal between valve and a publisher or dev is: they can sell on steam and elsewhere if steam is at least tied in price, or cheaper, but when they sell somewhere else, that includes the steam key and access to steam and steam’s distribution at no cost.

    What the devs and publishers wanted to do was leverage other features of steam and the steam ecosystem, while undercutting steam’s price.

    They are always free to just not sell on steam for a cheaper price. That’s not what this is about.

    edit2:

    https://partner.steamgames.com/doc/features/keys

    “Steam Key Rules and Guidelines”





  • The thing I’m concerned about is not the absolute number when news like this are published, but the magnitude of the error. Not in a “haha, they’re so wrong, lol” way, but in a “if they get it this wrong over x years, I wonder what the error will be in 2x years”.

    “Combining observations and climate models suggests a 60% stronger weakening of the Atlantic circulation than using models alone.”

    Being off by 60% is massive and then new estimate will have some margin of error as well. Which could go back to the original value, but it could also be worse. We just don’t know.



  • This is not the answer to your question, but a comment. Sorry, I am aware that it may not be helpful to you.


    I don’t think TOS are very hard to read once you’ve read one or two, if you care, you should just read the TOS.

    For example, if you’re concerned about EU-US datatransfer, the privacy policy has to outline who data is shared with, so you can skim it and see if they mention sharing data at all, or if they are doing it with specific companies, or just “partners”.

    On the internet and social media, you have to transfer the rights to your content to the social media content, because it’s the only way they’re allowed to store, replicate and distribute your comments or post.

    That kind of stuff. And those paragraphs mostly look the same.




  • I don’t think that’s the problem.

    By that fall, the Maine Learning Technology Initiative had distributed 17,000 Apple laptops to seventh graders across 243 middle schools. By 2016, those numbers had multiplied to 66,000 laptops and tablets distributed to Maine students.

    The introduction of the iPhone in 2007 also didn’t help.

    Like, wtf is that sentence even supposed to mean.

    Pretty much every single time someone does a study on “technological* impact on learning” for example handwriting and typing, they mess with the methodology or they don’t have a good control group or system. And then the result is always that their traditional system is better.

    They never genuinely switch methods and put effort into TEACHING the new tech and with the new tech. Obviously you can’t just hand out laptop and the competence just… diffuses into the kids, because internet. That’s nonsense.

    Horvath noted not only dipping test scores, but also a stark correlation in scores and time spent on computers in school, such that more screen time was related to worse scores.

    one guy noticing a correlation better not be “good science” at this point.




  • If I search “Iron” on wikipedia I’m looking for facts

    Not what I meant.

    The point is: there is an established group of editors, with established rules and preconceptions, an established interpretation on what good sources are and what a neutral perspective is and isn’t, and there is no chance of changing those and that is why I have no interest in interacting with wikipedia in any constructive way.

    I could talk about politics too, I picked video games because I know those articles are also bad.



  • Yes.

    Yet behind the celebrations, a troubling pattern has developed: The volunteer community that built this encyclopedia has lately rejected a key innovation designed to serve readers.

    But not that one, because rejecting AI 1) is not a generational rejection and 2) it is correct to reject it.

    What I think is or will be the generational problem: the community that maintains it and decides what is being accepted or rejected is an “in group” that it is impossible to break into with conflicting ideas. For example, I do think the gaming, game mechanics and game development related pages can be vastly improved. But I don’t think the people responsible for those pages are interested in the changes I would suggest.

    All the wikis for different games could just be on wikipedia. But they’re not, probably because they were rejected, because it’s “not relevant”. Well, some people decided they were relevant after all and they made their own wikis for those. The outcome is tribalism based fragmentation, because of differences in opinion of who values what and what should be preserved and what shouldn’t.